3D technology is transforming cultural heritage: by creating 3D models, fragile objects are protected against physical wear and remain accessible for future generations. But the real opportunity lies in creative reuse: How can 3D models power new, innovative and future proof forms of storytelling?

In this online workshop, we will explore how 3D models can be used by the broader media landscape. How might broadcasters use 3D models in their (virtual) productions? What models are available and ready to use in games? And can 3D models also be used in newsrooms or any other innovative, future proof productions? This workshop will facilitate conversations between heritage and media organizations to explore the value proposition of using 3D models to innovate media, shaping the TEMS Market and co-creation place for 3D environments for virtual production into a useful platform.

Why join?

  • Get inspired on creative and innovative storytelling with 3D models in (virtual) media productions.
  • Explore new value propositions, use cases, business opportunities or other commercial pathways using 3D models.
  • Give feedback and help shape the TEMS 3D Market and co-creation place.

Practical information

📅 March 24 | 10:30-12:00 CET

📍 Online

👉 Register now (https://forms.gle/p9cLdfahLZNv5aaj7)

TEMS – The Trusted European Media Data Space – and partners
This event is part of TEMS – The Trusted European Media Data Space. Sharing data has shown their value across key industries, including health and education. It is now time to bring the benefits of sharing data to the media industries. By participating in this workshop, you will help shape the future of media. The session is co-organized by VRTARCTURSound, and The Netherlands Institute for Sound & Vision.

Want to know more about TEMS and how the data space can be beneficial to your organisation? Take a look at the website.

Funded by the Digital Europe Programme of the European Union Under Grant Agreement No 101123423.